SCNHDR(5) BSD SCNHDR(5)
NAME
scnhdr - section header for a common object file
SYNOPSIS
#include <scnhdr.h>
DESCRIPTION
Every common object file has a table of section headers to specify the
layout of the data within the file. Each section within an object file
has its own header. The C structure appears below.
struct scnhdr {
union section_name {
char _n_name[8]; /* Name lives here if 1-8 chars, */
struct {
long _n_zeroes; /* zero if > 8 chars */
long _n_offset; /* offset into string table. */
} _n_n;
char *_n_nptr[2]; /* allows overlaying */
} _n;
long s_paddr; /* physical address */
long s_vaddr; /* virtual address */
long s_size; /* section size */
long s_scnptr; /* file ptr to raw data for section */
long s_relptr; /* file ptr to relocation */
long s_lnnoptr; /* file ptr to line numbers */
unsigned short s_nreloc; /* number of relocation entries */
unsigned short s_nlnno; /* number of line number entries */
long s_flags; /* flags */
};
File pointers are byte offsets into the file; they can be used as the
offset in a call to FSEEK (see ldfcn(4)). If a section is initialized,
the file contains the actual bytes. An uninitialized section is somewhat
different. It has a size, symbols defined in it, and symbols that refer
to it. But it can have no relocation entries, line numbers, or data.
Consequently, an uninitialized section has no raw data in the object
file, and the values for s_scnptr, s_relptr, s_lnnoptr, s_nreloc, and
s_nlnno are 0.
SEE ALSO
ld(1), fseek(3S), a.out(5).
Domain/OS Programming Environment Reference.