CRIBBAGE(6) BSD CRIBBAGE(6)
NAME
cribbage - the card game cribbage
SYNOPSIS
/usr/games/cribbage [ -req ] name ...
DESCRIPTION
cribbage allows you to play the card game cribbage. The program plays
one hand and you play the other. At the beginning of the game, the
program asks if you need to see the rules of the game. If so, it will
print out the appropriate section from According to Hoyle with more(1).
cribbage first asks you whether you wish to play a short game ("once
around", to 61) or a long game ("twice around", to 121). A response of
`s' results in a short game; any other response results in a long game.
At the start of the first game, the program asks you to cut the deck to
determine who gets the first crib. You should respond with a number
between 0 and 51, indicating how many cards down the deck is to be cut.
Whoever cuts the lower ranked card gets the first crib. If more than one
game is played, the loser of the previous game gets the first crib in the
current game.
For each hand, the program first prints your hand, whose crib it is, and
then asks you to discard two cards into the crib. The cards are prompted
for one per line, and are typed as explained below.
After discarding, the program cuts the deck (if it is your crib) or asks
you to cut the deck (if it's the program's crib). In the latter case,
the appropriate response is a number from 0 to 39 indicating how far down
the remaining 40 cards are to be cut.
After cutting the deck, play starts with the non-dealer (the player who
doesn't have the crib) leading the first card. Play continues until all
cards are exhausted. The program keeps track of the scoring of all
points and the total of the cards on the table.
After play, the hands are scored. The program asks you to score your
hand (and the crib, if yours) by printing out the appropriate cards (and
the cut card enclosed in brackets). Play continues until one player
reaches the game limit (61 or 121).
A carriage return when a numeric input is expected is equivalent to
typing the lowest legal value; when cutting the deck, this is equivalent
to choosing the top card.
Cards are specified as rank followed by suit. You may specify ranks by
typing a one-character identifier, or by spelling out the rank as a word.
Following are valid entries:
a ace
2 two
3 three
4 four
5 five
6 six
7 seven
8 eight
9 nine
t ten
j jack
q queen
k king
Suits may be specified as:
s spaces
h hearts
d diamonds
c clubs
A card may be specified as: <rank> " " <suit> or <rank> " of " <suit>.
If the single letter rank and suit designations are used, the space
separating the suit and rank may be left out. Also, if only one card of
the desired rank is playable, typing the rank is sufficient. For
example, if your hand is "2H, 4D, 5C, 6H, JC, KD" and you want to discard
the king of diamonds, any of the following could be typed: "k", "king",
"kd", "k d", "k of d", "king d", "king of d", "k diamonds", "k of
diamonds", "king diamonds", or "king of diamonds".
OPTIONS
-e If you make a mistake scoring your hand or crib, provide an
explanation of the correct score. (This is especially useful for
beginning players.)
-q Print a shorter form of all messages. (This is only recommended for
users who have already played the game without specifying this
option.)
-r Instead of asking the player to cut the deck, randomly cut the deck.