VEC_$IADD_ADD_VECTOR_I Domain/OS VEC_$IADD_ADD_VECTOR_I
NAME
vec_$iadd_add_vector_i - add three 32-bit integer vectors
SYNOPSIS (C)
#include <apollo/base.h>
#include <apollo/vec.h>
void vec_$iadd_add_vector_i(
long int *start_vec,
long int &start_inc,
long int *add_vec,
long int &add_inc,
long int *add_vec_2,
long int &add_inc_2,
long int &length,
long int *result_vec,
long int &result_inc)
SYNOPSIS (Pascal)
%include '/sys/ins/base.ins.pas';
%include '/sys/ins/vec.ins.pas';
procedure vec_$iadd_add_vector_i(
in start_vec: univ vec_$integer32_vector;
in start_inc: integer32;
in add_vec: univ vec_$integer32_vector;
in add_inc: integer32;
in add_vec_2: univ vec_$integer32_vector;
in add_inc_2: integer32;
in length: integer32;
out result_vec: univ vec_$integer32_vector;
in result_inc: integer32);
SYNOPSIS (FORTRAN)
%include '/sys/ins/base.ins.ftn'
%include '/sys/ins/vec.ins.ftn'
parameter (nvec = 10)
integer*4 start_vec(nvec), result_vec(nvec), add_vec(nvec), add_vec_2(nvec)
integer*4 length
integer*4 start_inc, add_inc, add_inc_2, result_inc
call vec_$iadd_add_vector_i(start_vec, start_inc, add_vec, add_inc,
& add_vec_2, add_inc_2, length, result_vec, result_inc)
DESCRIPTION
Vec_$iadd_add_vector_i adds the vectors start_vec, add_vec, and
add_vec_2 and stores the final result in result_vec. It differs from
vec_$add_add_vector_i in that the vectors being handled contain 32-bit
integers.
This call, like all vec_$ calls ending in _i, takes a set of extra stride
arguments, one for every vector argument. The stride arguments determine
which elements in the array are actually processed. For instance, if the
stride for a particular array is set to 3, every third element in the
array will be processed by the routine. The stride arguments need not be
identical. If all stride arguments are set to 1, this call behaves
exactly like the version without the _i in its name.
Initialize the counter variables J, K, L, and M to the low indices of the
arrays start_vec, add_vec, add_vec_2, and result_vec. In Fortran, the
low index will be 1; in C, it will be 0; in Pascal, it varies depending
on the declaration.
Execute the following equations length times:
result_vec(M) = start_vec(J) + add_vec(K) + add_vec_2(L)
J = J + start_inc
K = K + add_inc
L = L + add_inc_2
M = M + result_inc
start_vec
An addend vector.
start_inc
The stride for start_vec.
add_vec
An addend vector.
add_inc
The stride for add_vec.
add_vec_2
An addend vector.
add_inc_2
The stride for add_vec_2.
length
The number of elements to be operated on; normally the same as the
number of elements in the vectors.
result_vec
The vector created by adding start_vec, add_vec, and add_vec_2.
result_inc
The stride for result_vec.
NOTES
When vec_$iadd_add_vector_i is used to operate on matrixes in C and Pas-
cal, start_vec, add_vec, add_vec_2, and result_vec are row vectors; in
FORTRAN, they are column vectors.
As in all the vec_$ calls, the result array must not overlap any of the
input arrays; the result array may be identical to an input, but must not
contain any subset of it. Because of pipelining, using overlapping
input and output arrays may cause incorrect results.
SEE ALSO
vec_$add_mult_vector, vec_$sub_mult_vector, vec_$mult_add_vector,
vec_$mult_sub_vector, vec_$mult_rsub_vector, vec_$sub_add_vector,
vec_$mult_mult_vector, vec_$add_add_vector_i, vec_$add_add_vector_i,
vec_$dadd_add_vector, vec_$dadd_add_vector_i, vec_$iadd_add_vector,
vec_$iadd_add_vector16, vec_$iadd_add_vector16_i.