VEC_$IADD_MULT_I Domain/OS VEC_$IADD_MULT_I
NAME
vec_$iadd_mult_i - add one 32-bit integer vector to a scalar, multiply by
another vector
SYNOPSIS (C)
#include <apollo/base.h>
#include <apollo/vec.h>
void vec_$iadd_mult_i(
long int *mult_vec,
long int &mult_inc,
long int *add_vec,
long int &add_inc,
long int &length,
long int &constant,
long int *result_vec,
long int &result_inc)
SYNOPSIS (Pascal)
%include '/sys/ins/base.ins.pas';
%include '/sys/ins/vec.ins.pas';
procedure vec_$iadd_mult_i(
in mult_vec: univ vec_$integer32_vector;
in mult_inc: integer32;
in add_vec: univ vec_$integer32_vector;
in add_inc: integer32;
in length: integer32;
in constant: integer32;
out result_vec: univ vec_$integer32_vector;
in result_inc: integer32);
SYNOPSIS (FORTRAN)
%include '/sys/ins/base.ins.ftn'
%include '/sys/ins/vec.ins.ftn'
parameter (nvec = 10)
integer*4 mult_vec(nvec), add_vec(nvec), result_vec(nvec), constant
integer*4 length
integer*4 mult_inc, add_inc, result_inc
call vec_$iadd_mult_i(mult_vec, mult_inc, add_vec, add_inc,
& length, constant, result_vec, result_inc)
DESCRIPTION
Vec_$iadd_mult_i adds its argument vector add_vec to the scalar constant,
multiplies the result by the argument vector mult_vec, and stores the
final result in result_vec. It differs from vec_$add_mult_i in that the
vectors being handled contain 32-bit integers.
This call, like all vec_$ calls ending in _i, takes a set of extra stride
arguments, one for every vector argument. The stride arguments determine
which elements in the array are actually processed. For instance, if the
stride for a particular array is set to 3, every third element in the
array will be processed by the routine. The stride arguments need not be
identical. If all stride arguments are set to 1, this call behaves
exactly like the version without the _i in its name.
The calculation performed is as follows: Initialize the counter variables
J, K, and L to the low indices of the arrays mult_vec, add_vec, and
result_vec. In Fortran, the low index will be 1; in C, it will be 0; in
Pascal, it varies depending on the declaration.
Execute the following equations length times:
result_vec(L) = (constant + add_vec(K)) x mult_vec(J)
J = J + mult_inc
K = K + add_inc
L = L + result_inc
Note that the multiplication done by this call is point-wise. This call
does not perform matrix multiplication, since the product of two vectors
is another vector of the same magnitude.
mult_vec
A multiplicand vector.
mult_inc
The stride for mult_vec.
add_vec
An addend vector.
add_inc
The stride for add_vec.
length
The number of elements to be summed; normally the same as the
number of elements in the vectors.
constant
The scalar constant by which add_vec is multiplied.
result_vec
The vector created by multiplying mult_vec by constant and adding
the result to add_vec.
result_inc
The stride for result_vec.
NOTES
When vec_$iadd_mult_i is used to operate on matrixes in C and Pascal,
mult_vec, add_vec, and result_vec are row vectors; in FORTRAN, they are
column vectors.
As in all the vec_$ calls, the result array must not overlap any of the
input arrays; the result array may be identical to an input, but must not
contain any subset of it. Because of pipelining, using overlapping
input and output arrays may cause incorrect results.
SEE ALSO
vec_$add_mult, vec_$sub_mult, vec_$mult_add, vec_$mult_sub,
vec_$add_mult_i, vec_$dadd_mult, vec_$dadd_mult_i, vec_$iadd_mult,
vec_$iadd_mult16, vec_$iadd_mult16_i.