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XDrawImageString(3X11)

XDrawString(3X11)

XLoadFont(3X11)



  XDrawText(3X11)     X Version 11 (Release 4)      XDrawText(3X11)



  NAME
       XDrawText, XDrawText16, XTextItem, XTextItem16 - draw
       polytext text and text drawing structures

  SYNTAX
       XDrawText(display, d, gc, x, y, items, nitems)
             Display *display;
             Drawable d;
             GC gc;
             int x, y;
             XTextItem *items;
             int nitems;

       XDrawText16(display, d, gc, x, y, items, nitems)
             Display *display;
             Drawable d;
             GC gc;
             int x, y;
             XTextItem16 *items;
             int nitems;

  ARGUMENTS
       d         Specifies the drawable.

       display   Specifies the connection to the X server.

       gc        Specifies the GC.

       items     Specifies a pointer to an array of text items.

       nitems    Specifies the number of text items in the array.

       x
       y         Specify the x and y coordinates, which are
                 relative to the origin of the specified drawable
                 and define the origin of the first character.

  DESCRIPTION
       The XDrawText16 function is similar to XDrawText except that
       it uses 2-byte or 16-bit characters.  Both functions allow


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  XDrawText(3X11)     X Version 11 (Release 4)      XDrawText(3X11)



       complex spacing and font shifts between counted strings.

       Each text item is processed in turn.  A font member other
       than None in an item causes the font to be stored in the GC
       and used for subsequent text. A text element delta specifies
       an additional change in the position along the x axis before
       the string is drawn. The delta is always added to the
       character origin and is not dependent on any characteristics
       of the font.  Each character image, as defined by the font
       in the GC, is treated as an additional mask for a fill
       operation on the drawable.  The drawable is modified only
       where the font character has a bit set to 1.  If a text item
       generates a BadFont error, the previous text items may have
       been drawn.

       For fonts defined with linear indexing rather than 2-byte
       matrix indexing, each XChar2b structure is interpreted as a
       16-bit number with byte1 as the most-significant byte.

       Both functions use these GC components:  function, plane-
       mask, fill-style, font, subwindow-mode, clip-x-origin,
       clip-y-origin, and clip-mask.  They also use these GC mode-
       dependent components: foreground, background, tile, stipple,
       tile-stipple-x-origin, and tile-stipple-y-origin.

       XDrawText and XDrawText16 can generate BadDrawable, BadFont,
       BadGC, and BadMatch errors.

  STRUCTURES
       The XTextItem and XTextItem16 structures contain:

       typedef struct {
            char *chars;             /* pointer to string */
            int nchars;              /* number of characters */
            int delta;               /* delta between strings */
            Font font;               /* Font to print it in, None don't change */
       } XTextItem;

       typedef struct {
            XChar2b *chars;          /* pointer to two-byte characters */


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  XDrawText(3X11)     X Version 11 (Release 4)      XDrawText(3X11)



            int nchars;              /* number of characters */
            int delta;               /* delta between strings */
            Font font;               /* font to print it in, None don't change */
       } XTextItem16;

       If the font member is not None, the font is changed before
       printing and also is stored in the GC.  If an error was
       generated during text drawing, the previous items may have
       been drawn.  The baseline of the characters are drawn
       starting at the x and y coordinates that you pass in the
       text drawing functions.

       For example, consider the background rectangle drawn by
       XDrawImageString.  If you want the upper-left corner of the
       background rectangle to be at pixel coordinate (x,y), pass
       the (x,y + ascent) as the baseline origin coordinates to the
       text functions.  The ascent is the font ascent, as given in
       the XFontStruct structure.  If you want the lower-left
       corner of the background rectangle to be at pixel coordinate
       (x,y), pass the (x,y - descent + 1) as the baseline origin
       coordinates to the text functions.  The descent is the font
       descent, as given in the XFontStruct structure.

  DIAGNOSTICS
       BadDrawable
                 A value for a Drawable argument does not name a
                 defined Window or Pixmap.

       BadFont   A value for a Font or GContext argument does not
                 name a defined Font.

       BadGC     A value for a GContext argument does not name a
                 defined GContext.

       BadMatch  An InputOnly window is used as a Drawable.

  SEE ALSO
       XDrawImageString(3X11), XDrawString(3X11), XLoadFont(3X11)
       Xlib - C Language X Interface



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Typewritten Software • bear@typewritten.org • Edmonds, WA 98026