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VAXTPU MARK — VMS 5.2

 MARK

    Returns a marker for the character in the current buffer to which the
    active editing point is tied, and sets the video attribute for
    displaying the character when it is visible on the screen.

 Syntax

    marker := MARK ({NONE | BLINK | BOLD | REVERSE | UNDERLINE
                    | FREE_CURSOR})

 Parameters

    NONE            Applies no video attributes to the marker.

    BLINK           Causes the marker to blink.

    BOLD            Causes the marker to be bolded.

    REVERSE         Causes the marker to be displayed in reverse video.

    UNDERLINE       Causes the marker to be underlined.

    FREE_CURSOR     Creates a free marker if you use the statement MARK
                    (FREE_CURSOR) while the cursor is at a location
                    containing no character, such as a location beyond the
                    end of a line.  A free marker has no video attribute.
                    VAXTPU does not insert padding blanks between a free
                    marker and the nearest character.  If you use the
                    statement MARK (FREE_CURSOR) while the cursor is on a
                    character, the resulting marker is tied to the
                    character and is not free.

 Comments

    If you create a marker in a location containing no character and
    specify a parameter other than FREE_CURSOR, VAXTPU inserts padding
    blanks between the marker and the nearest character.  In such a
    situation, the marker is bound.  If you fill text containing these
    padding blanks, the whitespace created by the blanks is preserved in
    the filled text.

    If you create a marker in a location containing no character and
    specify the parameter FREE_CURSOR, VAXTPU does not insert padding
    blanks.  If you fill text surrounding this marker, no whitespace is
    created in the filled text.

    Once a marker is tied to a character, it cannot become a free marker.
    To determine whether a marker is bound or free, use the following call:

    boolean_variable := GET_INFO (marker_variable, "bound")

    To determine the number of character positions between a free marker
    and the nearest character, use the following call:

    boolean_variable := GET_INFO (marker_variable, "glyph_offset")

    To determine why a marker is free rather than bound, use one or more of
    the following calls:

    boolean_variable := GET_INFO (marker_variable, "before_bol")
    boolean_variable := GET_INFO (marker_variable, "beyond_eol")
    boolean_variable := GET_INFO (marker_variable, "middle_of_tab")
    boolean_variable := GET_INFO (marker_variable, "beyond_eob")

 Example

    user_mark_under := MARK (UNDERLINE);

    Puts a marker at the row and column position corresponding to the
    active editing point.  On the screen, the character at that marker is
    underlined.

 Related topics

    POSITION    SELECT    CREATE_RANGE    FILL

Typewritten Software • bear@typewritten.org • Edmonds, WA 98026