| blit.3gc | block image 2D screen transfer class | [ FB_CLASS__BLIT_2DS ] |
| clip.3gc | clip class | [ FB_CLASS__CLIP_2DS ] |
| double_buffer.3gc | double buffer class | [ FB_CLASS__DOUBLE_BUFFER ] |
| dumb_frame_buffer.3gc | dumb frame buffer class | [ FB_CLASS__DUMB_FRAME_BUFFER_8BIT_INDEXED ] |
| extent.3gc | extent classes | [ FB_CLASS__EXTENT_2DX, FB_CLASS__EXTENT_3DX, FB_CLASS__EXTENT_4DX ] |
| line.3gc | line classes | [ FB_CLASS__LINE_2DS, FB_CLASS__LINE_2DX, FB_CLASS__LINE_3DX, FB_CLASS__LINE_4DX ] |
| matrix.3gc | matrix classes | [ FB_CLASS__MATRIX_MV3X2, FB_CLASS__MATRIX_MV3X2_DC3X2, FB_CLASS__MATRIX_MV4X3, FB_CLASS__MATRIX_MV4X3_DC4X3, FB_CLASS__MATRIX_MV4X3_CLIP_DC4X3, FB_CLASS__MATRIX_MV4X4_CLIP_DIVIDE_DC4X3 ] |
| palette.3gc | color palette class | [ FB_CLASS__PALETTE ] |
| pattern.3gc | pattern class | [ FB_CLASS__PATTERN_16X16_1BIT_MONOCHROME ] |
| point.3gc | point classes | [ FB_CLASS__POINT_2DS, FB_CLASS__POINT_2DX, FB_CLASS__POINT_3DX, FB_CLASS__POINT_2DX ] |
| quadrilateral.3gc | quadrilateral classes | [ FB_CLASS__QUADRILATERAL_2DS_OVERLAPPING, FB_CLASS__QUADRILATERAL_2DS_NONOVERLAPPING, FB_CLASS__QUADRILATERAL_2DX_OVERLAPPING, FB_CLASS__QUADRILATERAL_2DX_NONOVERLAPPING, FB_CLASS__QUADRILATERAL_3DX_OVERLAPPING, FB_CLASS__QUADRILATERAL_3DX_NONOVERLAPPING, FB_CLASS__QUADRILATERAL_4DX_OVERLAPPING, FB_CLASS__QUADRILATERAL_4DX_NONOVERLAPPING ] |
| raster_1bit.3gc | one bit monochrome raster class | [ FB_CLASS__RASTER_2DS_1BIT_MONOCHROME ] |
| raster_8bit.3gc | 8 bit indexed raster class | [ FB_CLASS__RASTER_2DS_8BIT_INDEXED ] |
| rectangle.3gc | 2D screen rectangle classes | [ FB_CLASS__RECTANGLE_2DS_OVERLAPPING, FB_CLASS__RECTANGLE_2DS_NONOVERLAPPING ] |
| resolution.3gc | resolution class | [ FB_CLASS__RESOLUTION ] |
| triangle.3gc | triangle classes | [ FB_CLASS__TRIANGLE_2DS_OVERLAPPING, FB_CLASS__TRIANGLE_2DS_NONOVERLAPPING, FB_CLASS__TRIANGLE_2DX_OVERLAPPING, FB_CLASS__TRIANGLE_2DX_NONOVERLAPPING, FB_CLASS__TRIANGLE_3DX_OVERLAPPING, FB_CLASS__TRIANGLE_3DX_NONOVERLAPPING, FB_CLASS__TRIANGLE_4DX_OVERLAPPING, FB_CLASS__TRIANGLE_4DX_NONOVERLAPPING ] |