XMODMAP(1X11) COMMAND REFERENCE XMODMAP(1X11)
NAME
xmodmap - utility for modifying keymaps in X
SYNOPSIS
xmodmap [-options ...] [filename]
This is a user-contributed client.
DESCRIPTION
The xmodmap program is used to edit and display the keyboard
modifier map and keymap table that are used by client
applications to convert event keycodes into keysyms. It is
usually run from the user's session startup script to
configure the keyboard according to personal tastes.
OPTIONS
The following options may be used with xmodmap:
-display display
This option specifies the host and display to use.
-help This option indicates that a brief description of
the command line arguments should be printed on the
standard error. This will be done whenever an
unhandled argument is given to xmodmap.
-grammar
This option indicates that a help message describing
the expression grammar used in files and with -e
expressions should be printed on the standard error.
-verbose
This option indicates that xmodmap should print
logging information as it parses its input.
-quiet This option turns off the verbose logging. This is
the default.
-n This option indicates that xmodmap should not change
the mappings, but should display what it would do,
like make(1) does when given this option.
-e expression
This option specifies an expression to be executed.
Any number of expressions may be specified from the
command line.
-pm This option indicates that the current modifier map
should be printed on the standard output.
-pk This option indicates that the current keymap table
should be printed on the standard output.
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-pp This option indicates that the current pointer map
should be printed on the standard output.
- A lone dash means that the standard input should be
used as the input file.
The filename specifies a file containing xmodmap expressions
to be executed. This file is usually kept in the user's
home directory with a name like .xmodmaprc.
EXPRESSION GRAMMAR
The xmodmap program reads a list of expressions and parses
them all before attempting execute any of them. This makes
it possible to refer to keysyms that are being redefined in
a natural way without having to worry as much about name
conflicts.
keycode NUMBER = KEYSYMNAME ...
The list of keysyms is assigned to the indicated
keycode (which may be specified in decimal, hex or
octal and can be determined by running the xev
program in the examples directory). Usually only
one keysym is assigned to a given code.
keysym KEYSYMNAME = KEYSYMNAME ...
The KEYSYMNAME on the left hand side is looked up to
find its current keycode and the line is replaced
with the appropriate keycode expression. Note that
if you have the same keysym bound to multiple keys,
this might not work.
clear MODIFIERNAME
This removes all entries in the modifier map for the
given modifier, where valid name are: Shift, Lock,
Control, Mod1, Mod2, Mod3, Mod4 and Mod5 (case does
not matter in modifier names, although it does
matter for all other names). For example, ``clear
Lock'' will remove all any keys that were bound to
the shift lock modifier.
add MODIFIERNAME = KEYSYMNAME ...
This adds the given keysyms to the indicated
modifier map. The keysym names are evaluated after
all input expressions are read to make it easy to
write expressions to swap keys (see the EXAMPLES
section).
remove MODIFIERNAME = KEYSYMNAME ...
This removes the given keysyms from the indicated
modifier map. Unlike add, the keysym names are
evaluated as the line is read in. This allows you
to remove keys from a modifier without having to
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XMODMAP(1X11) COMMAND REFERENCE XMODMAP(1X11)
worry about whether or not they have been
reassigned.
pointer = default
This sets the pointer map back to its default
settings (button 1 generates a code of 1, button 2
generates a 2, etc.).
pointer = NUMBER ...
This sets to pointer map to contain the indicated
button codes. The list always starts with the first
physical button.
Lines that begin with an exclamation point (!) are taken as
comments.
If you want to change the binding of a modifier key, you
must also remove it from the appropriate modifier map.
EXAMPLES
Many pointers are designed such the first button is pressed
using the index finger of the right hand. People who are
left-handed frequently find that it is more comfortable to
reverse the button codes that get generated so that the
primary button is pressed using the index finger of the left
hand. This could be done on a 3 button pointer as follows:
% xmodmap -e "pointer = 3 2 1"
Many editor applications support the notion of Meta keys
(similar to Control keys except that Meta is held down
instead of Control). However, some servers do not have a
Meta keysym in the default keymap table, so one needs to be
added by hand. The following command will attach Meta to
the Multi-language key (sometimes label Compose Character).
It also takes advantage of the fact that applications that
need a Meta key simply need to get the keycode and don't
require the keysym to be in the first column of the keymap
table. This means that applications that are looking for a
Multi_key (including the default modifier map) won't notice
any change.
% keysym Multi_key = Multi_key Meta_L
One of the more simple, yet convenient, uses of xmodmap is
to set the keyboard's "rubout" key to generate an alternate
keysym. This frequently involves exchanging Backspace with
Delete to be more comfortable to the user. If the ttyModes
resource in xterm is set as well, all terminal emulator
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XMODMAP(1X11) COMMAND REFERENCE XMODMAP(1X11)
windows will use the same key for erasing characters:
% xmodmap -e "keysym BackSpace = Delete"
% echo "XTerm*ttyModes: erase ^?" | xrdb -merge
Some keyboards do not automatically generate less than and
greater than characters when the comma and period keys are
shifted. This can be remedied with xmodmap by resetting the
bindings for the comma and period with the following
scripts:
!
! make shift-, be < and shift-. be >
!
keysym comma = comma less
keysym period = period greater
One of the more irritating differences between keyboards is
the location of the Control and Shift Lock keys. A common
use of xmodmap is to swap these two keys as follows:
!
! Swap Caps_Lock and Control_L
!
remove Lock = Caps_Lock
remove Control = Control_L
keysym Control_L = Caps_Lock
keysym Caps_Lock = Control_L
add Lock = Caps_Lock
add Control = Control_L
The keycode command is useful for assigning the same keysym
to multiple keycodes. Although unportable, it also makes it
possible to write scripts that can reset the keyboard to a
known state. The following script sets the backspace key to
generate Delete (as shown above), flushes all existing caps
lock bindings, makes the CapsLock key be a control key, make
F5 generate Escape, and makes Break/Reset be a shift lock.
!
! On the HP, the following keycodes have key caps as listed:
!
! 101 Backspace
! 55 Caps
! 14 Ctrl
! 15 Break/Reset
! 86 Stop
! 89 F5
!
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XMODMAP(1X11) COMMAND REFERENCE XMODMAP(1X11)
keycode 101 = Delete
keycode 55 = Control_R
clear Lock
add Control = Control_R
keycode 89 = Escape
keycode 15 = Caps_Lock
add Lock = Caps_Lock
ENVIRONMENT
DISPLAY To get default host and display number.
CAVEATS
Every time a keycode expression is evaluated, the server
generates a MappingNotify event on every client. This can
cause some thrashing. All of the changes should be batched
together and done at once. Clients that receive keyboard
input and ignore MappingNotify events will not notice any
changes made to keyboard mappings.
The xmodmap program should generate "add" and "remove"
expressions automatically whenever a keycode that is already
bound to a modifier is changed.
SEE ALSO
X(1x11)
AUTHOR
Jim Fulton, MIT X Consortium, rewritten from an original by
David Rosenthal of Sun Microsystems.
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