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X(1x11)



XMODMAP(1X11)           COMMAND REFERENCE           XMODMAP(1X11)



NAME
     xmodmap - utility for modifying keymaps in X

SYNOPSIS
     xmodmap [-options ...] [filename]

     This is a user-contributed client.

DESCRIPTION
     The xmodmap program is used to edit and display the keyboard
     modifier map and keymap table that are used by client
     applications to convert event keycodes into keysyms.  It is
     usually run from the user's session startup script to
     configure the keyboard according to personal tastes.

OPTIONS
     The following options may be used with xmodmap:

     -display display
             This option specifies the host and display to use.

     -help   This option indicates that a brief description of
             the command line arguments should be printed on the
             standard error.  This will be done whenever an
             unhandled argument is given to xmodmap.

     -grammar
             This option indicates that a help message describing
             the expression grammar used in files and with -e
             expressions should be printed on the standard error.

     -verbose
             This option indicates that xmodmap should print
             logging information as it parses its input.

     -quiet  This option turns off the verbose logging.  This is
             the default.

     -n      This option indicates that xmodmap should not change
             the mappings, but should display what it would do,
             like make(1) does when given this option.

     -e expression
             This option specifies an expression to be executed.
             Any number of expressions may be specified from the
             command line.

     -pm     This option indicates that the current modifier map
             should be printed on the standard output.

     -pk     This option indicates that the current keymap table
             should be printed on the standard output.



Printed 3/22/89                                                 1





XMODMAP(1X11)           COMMAND REFERENCE           XMODMAP(1X11)



     -pp     This option indicates that the current pointer map
             should be printed on the standard output.

     -       A lone dash means that the standard input should be
             used as the input file.

     The filename specifies a file containing xmodmap expressions
     to be executed.  This file is usually kept in the user's
     home directory with a name like .xmodmaprc.

EXPRESSION GRAMMAR
     The xmodmap program reads a list of expressions and parses
     them all before attempting execute any of them.  This makes
     it possible to refer to keysyms that are being redefined in
     a natural way without having to worry as much about name
     conflicts.

     keycode NUMBER = KEYSYMNAME ...
             The list of keysyms is assigned to the indicated
             keycode (which may be specified in decimal, hex or
             octal and can be determined by running the xev
             program in the examples directory).  Usually only
             one keysym is assigned to a given code.

     keysym KEYSYMNAME = KEYSYMNAME ...
             The KEYSYMNAME on the left hand side is looked up to
             find its current keycode and the line is replaced
             with the appropriate keycode expression.  Note that
             if you have the same keysym bound to multiple keys,
             this might not work.

     clear MODIFIERNAME
             This removes all entries in the modifier map for the
             given modifier, where valid name are:  Shift, Lock,
             Control, Mod1, Mod2, Mod3, Mod4 and Mod5 (case does
             not matter in modifier names, although it does
             matter for all other names).  For example, ``clear
             Lock'' will remove all any keys that were bound to
             the shift lock modifier.

     add MODIFIERNAME = KEYSYMNAME ...
             This adds the given keysyms to the indicated
             modifier map.  The keysym names are evaluated after
             all input expressions are read to make it easy to
             write expressions to swap keys (see the EXAMPLES
             section).

     remove MODIFIERNAME = KEYSYMNAME ...
             This removes the given keysyms from the indicated
             modifier map.  Unlike add, the keysym names are
             evaluated as the line is read in.  This allows you
             to remove keys from a modifier without having to



Printed 3/22/89                                                 2





XMODMAP(1X11)           COMMAND REFERENCE           XMODMAP(1X11)



             worry about whether or not they have been
             reassigned.

     pointer = default
             This sets the pointer map back to its default
             settings (button 1 generates a code of 1, button 2
             generates a 2, etc.).

     pointer = NUMBER ...
             This sets to pointer map to contain the indicated
             button codes.  The list always starts with the first
             physical button.

     Lines that begin with an exclamation point (!) are taken as
     comments.

     If you want to change the binding of a modifier key, you
     must also remove it from the appropriate modifier map.

EXAMPLES
     Many pointers are designed such the first button is pressed
     using the index finger of the right hand.  People who are
     left-handed frequently find that it is more comfortable to
     reverse the button codes that get generated so that the
     primary button is pressed using the index finger of the left
     hand.  This could be done on a 3 button pointer as follows:

          %  xmodmap -e "pointer = 3 2 1"


     Many editor applications support the notion of Meta keys
     (similar to Control keys except that Meta is held down
     instead of Control).  However, some servers do not have a
     Meta keysym in the default keymap table, so one needs to be
     added by hand.  The following command will attach Meta to
     the Multi-language key (sometimes label Compose Character).
     It also takes advantage of the fact that applications that
     need a Meta key simply need to get the keycode and don't
     require the keysym to be in the first column of the keymap
     table.  This means that applications that are looking for a
     Multi_key (including the default modifier map) won't notice
     any change.

          %  keysym Multi_key = Multi_key Meta_L


     One of the more simple, yet convenient, uses of xmodmap is
     to set the keyboard's "rubout" key to generate an alternate
     keysym.  This frequently involves exchanging Backspace with
     Delete to be more comfortable to the user.  If the ttyModes
     resource in xterm is set as well, all terminal emulator




Printed 3/22/89                                                 3





XMODMAP(1X11)           COMMAND REFERENCE           XMODMAP(1X11)



     windows will use the same key for erasing characters:

          %  xmodmap -e "keysym BackSpace = Delete"
          %  echo "XTerm*ttyModes:  erase ^?" | xrdb -merge


     Some keyboards do not automatically generate less than and
     greater than characters when the comma and period keys are
     shifted.  This can be remedied with xmodmap by resetting the
     bindings for the comma and period with the following
     scripts:

          !
          ! make shift-, be < and shift-. be >
          !
          keysym comma = comma less
          keysym period = period greater


     One of the more irritating differences between keyboards is
     the location of the Control and Shift Lock keys.  A common
     use of xmodmap is to swap these two keys as follows:

          !
          ! Swap Caps_Lock and Control_L
          !
          remove Lock = Caps_Lock
          remove Control = Control_L
          keysym Control_L = Caps_Lock
          keysym Caps_Lock = Control_L
          add Lock = Caps_Lock
          add Control = Control_L


     The keycode command is useful for assigning the same keysym
     to multiple keycodes.  Although unportable, it also makes it
     possible to write scripts that can reset the keyboard to a
     known state.  The following script sets the backspace key to
     generate Delete (as shown above), flushes all existing caps
     lock bindings, makes the CapsLock key be a control key, make
     F5 generate Escape, and makes Break/Reset be a shift lock.

          !
          ! On the HP, the following keycodes have key caps as listed:
          !
          !     101  Backspace
          !      55  Caps
          !      14  Ctrl
          !      15  Break/Reset
          !      86  Stop
          !      89  F5
          !



Printed 3/22/89                                                 4





XMODMAP(1X11)           COMMAND REFERENCE           XMODMAP(1X11)



          keycode 101 = Delete
          keycode 55 = Control_R
          clear Lock
          add Control = Control_R
          keycode 89 = Escape
          keycode 15 = Caps_Lock
          add Lock = Caps_Lock


ENVIRONMENT
     DISPLAY        To get default host and display number.

CAVEATS
     Every time a keycode expression is evaluated, the server
     generates a MappingNotify event on every client.  This can
     cause some thrashing.  All of the changes should be batched
     together and done at once.  Clients that receive keyboard
     input and ignore MappingNotify events will not notice any
     changes made to keyboard mappings.

     The xmodmap program should generate "add" and "remove"
     expressions automatically whenever a keycode that is already
     bound to a modifier is changed.

SEE ALSO
     X(1x11)

AUTHOR
     Jim Fulton, MIT X Consortium, rewritten from an original by
     David Rosenthal of Sun Microsystems.

























Printed 3/22/89                                                 5



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