PgSetFillTransPat, PgSetFillTransPatCx
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PgSetFillTransPat(), PgSetFillTransPatCx()
Set the draw transparency for fills
Synopsis:
void PgSetFillTransPat( PgPattern_t pat );
void PgSetFillTransPatCx( PhGC_t *gc,
PgPattern_t pat );
Library:
ph
Description:
These functions set a masking pattern and applies it to fills. You should use them in combination with PgSetFillColor*() or PgSetFillDither*().
PgSetFillTransPat() works on the current graphics context, while you can specify the graphics context gc for PgSetFillTransPatCx().
These functions use the same patterns as PgSetFillDither*(), To disable transparency and draw normally, specify the Pg_PAT_DEFAULT pattern.
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Because of speed considerations, some graphics drivers don't draw strokes with a transparency mask and, as a result, ignore the stroke transparency pattern. |
Examples:
// let background show through for half the pixels PgSetFillTransPat( Pg_PAT_HALF ); // disable transparency mask, draw normally PgSetFillTransPat( Pg_PAT_DEFAULT );
Classification:
Photon
| Safety: | |
|---|---|
| Interrupt handler | No |
| Signal handler | No |
| Thread | No |
See also:
PgDefaultFill*(), PgSetDrawMode*(), PgSetFillColor*(), PgSetFillDither*(), PgSetFillXORColor*(), PgSetStrokeTransPat*(), PgSetTextTransPat*()
"Drawing attributes" and "Arcs, ellipses, polygons, and rectangles" in the Raw Drawing and Animation chapter of the Photon Programmer's Guide
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